Next City Location

Hi Dragonborn!

We’ve just about unclaimed Ald’Run, our Teled Methen city, our final full unclaim will happen soon.

What next?

We get to choose where we want to settle next! We may not need another full city just yet, however it would be good to establish a small site somewhere that we can have to passively work on when we want to. Taking this first step may help us shape our future faction direction and will also give us a new project to work on.

I’ve been scouting the maps and have found two potential locations with expansion potential. The main thing in common between these two sites is that they are in grassy flat areas, much easier to develop and expand on (also similar landscape to that of the DovahCube lands). 🙂
Location pictures at the end of post.

1. Hyarroc – Grass plains surrounded by dense jungle

This location has good potential for easy rapid development without the need for terraforming. There is a good source of wood available, being that the plain is surrounded by dense jungle. The rock base under the plain is also a mix of diorite and stone.
This location could be set up with a central spawn building and roads leading outwards, defining loose districts/plots for the city.
The surrounding jungle contains a number of ruins, good for exploring.
There is a sea to the south, this could be easily expanded to via a road and a dock town developed, if the need ever arose.
There are no major neighbours in the area.

2. Teled Methen – Melon field island, rugged but level terrain littered with melon shrubs and small ruins

This location is not as flat, the terrain is undulating and the flat areas are smaller in size. The island is covered in melon shrubs, source of food for new recruits I guess? xD
There are also small ruins across the island and some small trees, so there is a bit of land clearing to do as we expand. Not a major task though.
Expansion to the south of the island is limited by a small faction claim, it looks like just a farm so this may be purchasable if we ever want to expand.
This site would allow is to have an entire island under the control of Dovahkiin, if we ever develop a populated city there. A cool idea, not sure how great it would actually be.. The expansion part could be fun, and acquiring the island from the other claims would be an interesting challenge, however holding the whole island in the end would be expensive and take a lot of maintenance/management.

Development Approach

Before we potentially commence building a new city, I think we should consider our approach.
In Teled we constructed (and planned construction for) a number of ‘faction’ buildings which never really got used and were essentially pointless (including the fort, my bad).
Some faction buildings are key, but I think the city focus should not be on them. In the DovahCube the plaza was a rather small area and the bulk of the city was actually player homes.
The emphasis on faction buildings also meant that the recruitment introduction process was long and tiresome as we had to tour the recruit over a big area and show them a lot of buildings. A smaller number of faction buildings may make the recruiting process easier too, this will make leadership more inclined to recruit. We should review our recruiting process so we can see how to improve it.
Our previously more successful (and fun) cities have generally been the ones where members have more freedom and can bring the faction to life with their own creative desires. A more loose plot based/free build city would require less micro management and promote member interest more. However we are still players who are concerned with design and aesthetics, so perhaps we should consider building a separate aesthetic city (on a smaller scale) in another location. Maybe we utilise the land space above our f home in Fendarfell to work on a city like this. This would also give our officers more permanent homes to securely store our belongings in.

Key Points for us to consider and discuss:

  • City focus on player homes – less empty faction buildings.
  • More concise recruitment process – make is easier for officers (and hence more tempting to recruit)
  • Free build/plot based city
  • Aesthetic city above f home for trusted members / leadership

Location Pictures:

Hyarroc Site Closeup

Hyarroc Grass Plains

Hyarroc Site Full Map

Hyarroc Location

Teled Site Closeup

Teled Melon Fields

Teled Site Full Map

Teled Location




  1. I love the grass plains, I think being surrounded by jungle would deter potential raiders and be a good source of wood (plus uhhh potential of tree houses LOL) but I can’t seem to find the dynmap for Hyarroc on massivecraft’s site :/ In my opinion getting someone to unclaim their land would be a big hassle, plus it’s right by the spawn so we’d probably get toasted on a regular basis LOL. Also, if we need more land I still have that really nice location where my hideout is!!
    Honestly, with the recruitment thing, I DO try to recruit but all of the bigger factions talk over me and people are more inclined to join them since they’re big, plus no one is ever on during my time ~_~ But I will try to recruit more once we decide

    1. Good points, I also preferred the grass plains. 🙂 I’ve set up a portal to there, right most portal when you walk into our portal room.
      Trying to compete with the bigger factions is kinda hard. Especially when they offer fully built homes for recruits, but thats not fun for anyone. Recruits want to build and officers don’t want to clean up their mess when they ruin a premade home xD amirite?
      Also is this a secret hideout, because I don’t think I know it xD (*Azura edits comment* “What hideout?”)

      Link for Hyarroc dynmap location:

      1. UAYWHDUAYHDW I thought I showed you??? But maybe it was just moomius. I made a small house thing and after that, SouthPoint disbanded so I stole their name LOL so now SouthPoint is where I store my stuff. You can tp and look around if you want, just don’t steal my stuff >:C

    1. HAHAHAHA YES The jungles have heaps of pretty flowers too!!! Heaps of animals were spawning in the day as well 😀
      I think I vaguely remember when you took southpoints faction lmao. Might not have seen the base though. That also reminds me, I’ve gotta move Lily’s stuff and lock it somewhere for her. I was going to put it in the warehouse, unless there’s somewhere better?

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