Dovahkiin is… all but dead. As best said by our Message of the Day, “and then there were four.” But I’m sort of doubting that too – simply because four will never make a faction. Dovahkiin is all but dead, and it’s sad. It’s going to need commitment and new leadership to survive.
Personally, I believe it’s time to literally revamp almost everything. I’ll outline my plan below:
Get rid of Ald’ruhn
While this is drastic, it’s time to get rid of Ald’ruhn. Or, at least, most of it. While I’m happy to keep the same area, I think it’s time we just dump all of the unnecessary stuff. Who uses our housing areas? Who uses the fort? Who uses the theme park? Who uses the training area down the bottom, and who uses the fountain? We need to strip back to a plaza, or just start again. Ald’ruhn is expensive, and it’s basically time to just drop it. DovahkiinDR costs 5r per day, which I’m personally happy to cover, but apart from that, we need to cull most of our facilities. Realistically, the only thing people use right now is our f home – which I’m planning on keeping for as long as possible. The Cube should stay, as it’s a small claim for its usefulness.
In summary – let’s dump Ald’ruhn, either by unclaiming everything apart from the farms and the plaza, or just dump it in favor of new horizons (you know, the less rushed kind.)
Recruit, recruit, recruit
Once we set up base, we need to recruit members. At this point, it’s worth having an area where recruits can just do whatever. There’s no point in fussing over details when we’re literally just going to be trying to shove as many people in as possible. Give people jobs, like building farms, shops, and build a community. If we end up keeping Ald’ruhn’s plaza, we can use the surrounding area as a recruit-fest, with our nicer buildings going to somewhere new TBA. From what we’ve learnt, the inactivity that’s caused is simply due to the lack of anything to do. We’re so self sufficient, and lacking in RP, that our faction just kind of dies.
We’re going to need to sort out new protocols for recruiting too. Instead of recruiting at all times, perhaps it would be best to concentrate recruiting people in ‘time-blocks’ so that people of similar time zones can communicate. At this point, we recruit when we feel like it, but it’s simply not effective. A weekly quota could also be applied for officers who are active and are able to keep up.
Find new officers
As much as we’re dedicated to Dovahkiin, our three officers + one leader are not going to build the future of Dovahkiin. We’re going to have to find new people who can take Dovahkiin in another direction. It’s been a long time for all of us; ranging from 6 years all the way to 2 and a half years. That’s a long time for a community – and I’m ever grateful for the people that we’ve met along the way. You guys are awesome, and I want you to know that.
That being said, it’s time to find some new blood to invigorate Dovahkiin, and sort out events, so it’s not the four of us doing everything. That’s where we fail – in the lack of people who can do stuff.
This is probably a bit dramatic, but perhaps it’s time to find a new name, or description. Dovahkiin is… non lore compliant, and gets instantly associated with Skyrim. While I would feel weird, Dovahkiin’s name is old, and is no longer valuable. It’s associated with its age – and not in a good way. While that would be quite drastic, I feel as though a new MOTD, Website, Title, Job System, and faction description are all needed very soon if we are to ever feel new and fresh.
I’m going to be busy for the next while, and won’t be able to play as often. I’ll try to come on every couple days, but we’re going to have to make an effort to make this work.
All hands on deck; get ready to sail.